Role : Asset Artist / 3D Generalist
Texture/Lookdev :
Responsible for all texture/lookdev of 3D assets
Ornaments
Airplane
Trees
Room Furniture
Misc Props
Every texture created is 360 degrees for usage at any angle
Shader Creation :
Responsible for creating a procedural toon shader for all assets
Shader mimics 2D style of hand drawn concept art and animation
Model/Layout :
Responsible for helping model/layout inside rooms for animation/projection